Lovecraftian Victorian Mansion Room Interior

Creative Process

This environment was made as a group project. The room itself was modeled, UV’d, textured and lit by me. Including the windows, glass dome, pillars, stairs, railing, trim, and balcony. I then decorated the room with props made my the entire group. The props that I made were the phonograph and cabinet in the second and third images, the aquarium in the fourth image, and the blue potted plant in the fifth image. The entire environment was assembled in Unity URP by me.

The windows were modeled, UV’d and textured by me using Maya, Photoshop, and Substance Painter.
The Phonograph and cabinet were modeled, UV’d, and textured by me using Maya, Photoshop, and Substance Painter.
The Aquarium was modeled, UV’d, and textured by me using Maya, Zbrush, Photoshop, and Substance Painter.
The potted plant was modeled, UV’d, and Textured by me using Maya, and Photoshop.