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Benjamin Nelson | Gameplay Mechanics & Programming

Benjamin Nelson's portfolio website. Ben is a Game Designer and Programmer.

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Tag Archives: Code

Lighthouse Devlog 1 | Prototyping, and Basic Mechanics

Time for a new project. I don’t have a name for it yet, so the codename is Lighthouse.
Lighthouse is an escape room style point and click puzzle game.

Posted byBenjamin NelsonSeptember 3, 2023Posted inLighthouseTags:C#, Code, Lighthouse, Point and Click, prototype, puzzle game, unityLeave a comment on Lighthouse Devlog 1 | Prototyping, and Basic Mechanics

Prismwraith Devlog 4.5 | Opening to the Public

The code for Prismwraith is now public! You can find the code here: https://github.com/02xygen/Prismwraith-Code

Posted byBenjamin NelsonApril 6, 2023Posted inPrismwraithTags:C#, Code, color fps, color game, color puzzle, Prismwraith, prototype, puzzle game, unityLeave a comment on Prismwraith Devlog 4.5 | Opening to the Public
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