The code for Prismwraith is now public! You can find the code here: https://github.com/02xygen/Prismwraith-Code
Tag Archives: Prismwraith
Prismwraith Devlog 4 | Mechanics in Practice
Starting off, I went on the Unity asset store and got some placeholder assets that fit the mood I was going for. Then I started building an introductory level using Probuilder and placed a bunch of the placeholder assets around. I desaturated all of the textures on the placeholder assets so that it matched the mostly grayscale color pallet I wanted.
Prismwraith Devlog 3 | The Great Rebuilding
Welp, I lost everything. The SSD that stored my entire project got corrupted and I lost all of my work. The only thing I hadn’t lost was the model and animations of the Color Gun.
Prismwraith Devlog 2 | The Color Gun
With all of the basic mechanics implemented it was time to start polishing up the visuals.
Prismwraith Devlog 1 | The first prototype
The first prototype for my color-changing FPS game, dubbed “Prismwraith”.